Name:
Player:
Chronicle:
Nature:
Demeanor:
Concept:
Clan:
Generation:
Sire:

Attributes

Physical

Social

Mental

Abilities

Talents

Skills

Knowledges

Advantages

Disciplines

Backgrounds

Virtues

Humanity/Path

Bearing:

Willpower

Blood Pool

Blood Per Turn:

Health

Weakness

Experience

Merits & Flaws

Merit Type Cost
Flaw Type Bonus

Other Traits

Rituals

Paths

Ritual Level

Experience

Derangements

Total:
Spent:
Spent On:

Combat

Weapon/Attack Diff. Damage Range Rate Clip Conceal

Armor

Class:
Rating:
Penalty:
Description:

Expanded Backgrounds

Allies

Contacts

Fame

Herd

Influence

Mentor

Resources

Retainers

Status

Other

Possessions

Gear(Carried)

Feeding Grounds

Equipment(Owned)

Vehicles

Blood Bounds

Bound To Rating
Bound To Rating

Havens

Location

Description

History

Prelude

Goals

Description

Age:
Apparent Age:
Date of Birth:
R.I.P:
Hair:
Eyes:
Race:
Nationality:
Height:
Weight:
Sex:

Visuals

Coterie Chart

Character Sketch

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